Sakura Sky Spawn
Free build from Chunkwright (chunkwright.com)
Size: 131 x 104 x 124 blocks (x, y, z)

Files
- This folder is a Java Edition 1.21 world. Drop the whole folder into .minecraft/saves (or use it as a
  server's world folder) and it shows up in Singleplayer. Spawn is at -2 114 17.
  The animations are already installed in datapacks/sakura_anim.
- Sakura_Sky_Spawn.schem: WorldEdit / FastAsyncWorldEdit schematic. //schem load, then //paste.
- Sakura_Sky_Spawn.mcworld: Bedrock world (open it with Minecraft Bedrock to import). No animations on Bedrock.
- sakura_anim_datapack.zip: the animation data pack on its own, for servers that paste the .schem.

Animations (Java 1.21, vanilla data pack, no plugins)
- Koi swimming in the pond, lanterns swaying on the pagoda and bridge, cherry petals drifting, waterfall mist,
  and glowing sigils that turn in the moon gates when a player walks up.
- They only run while a player is within about 64 blocks.
- Commands: /function sakura:off, /function sakura:on, /function sakura:status, /function sakura:uninstall
- The data pack expects the build at the coordinates of this world. If you paste the .schem somewhere else,
  email us and we will send a pack shifted to your location.

Tips
- Set /gamerule randomTickSpeed 0 before pasting so leaves and plants stay as built.
- Paste with -a to skip air if you place it over existing terrain.

License
- Free to use on your own servers, public or private, and to change as you like.
- Do not resell or re-upload the files.

Made with our own AI-assisted build tooling and checked by the owner.
Not an official Minecraft product. Not approved by or associated with Mojang or Microsoft.
Questions: hello@chunkwright.com
